Programming Graphics Hardware

نویسندگان

  • Randy Fernando
  • Mark Harris
  • Matthias Wloka
  • Cyril Zeller
چکیده

The tutorial is an introduction to programming today’s PC graphics hardware. It covers basic hardware architecture, optimization, programming interfaces and languages. It presents graphics and non-graphics applications. While the tutorial assumes basic knowledge in programming and principles of 3D computer graphic, familiarity with PC graphics hardware is unnecessary. The tutorial notes below are complementary to the tutorial slides.

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تاریخ انتشار 2004